April 22, 2017 | 6-9pm | 408 N Howard St, Baltimore, MD
Bromo Spectacular! Walking Tour
April 22, 4 – 6pm | April 29, 2 – 4pm
Front is an augmented reality and online exhibition that addresses urban renewal by reimagining vacant storefronts throughout Baltimore’s Bromo Arts and Entertainment District. Included are augmented reality works that help the audience see the Bromo District in new and compelling ways, a walking tour highlighting the Bromo District’s invisible public spaces and storied buildings addressing the past, present, and future of the area, and an illustrated activity book addressing similar issues.
Walking tour by artist Graham Coreil-Allen
Photos by Wilson Butterworth and Olivia Wilson
The Project and The Impact
Keeping a finger on the pulse of Baltimore development particularly within its Arts and Entertainment Districts is key to understanding and supporting the impact and effort arts communities have on the city. Recognizing the strength that lies in such a powerful demographic, artists have the ability to make long lasting, meaningful, and ethical connections to the neighborhoods and communities they reside in and interact with. This project acts as a spring board and platform for conversations about the way that city organizations, non-profits and developers work and questions their objectives, intentions, and social impact on the existing character of Baltimore. What’s good for the city is not always what is good or needed by the people.
The Augmented Reality (AR) Works
Through an app developed by artist Brian Davis and in collaboration with FreeSpace Collective’s Billy Friebele and Michael Dax Iacovone, Front brings art and technology together to change the way people experience their city. Through various works of art located throughout the Bromo District, viewers are inviting to seek out virtual images while coming to their own realizations about the spaces around them. Extending beyond typical murals characteristic of Baltimore City’s landscape, these augmented reality works will paint the city without physically manipulating the buildings or spaces they occupy. The ambiguity of the works and titles will invite the audience to come to their own conclusions about the change happening around them.